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What do I need to do to be able to interact with WebGL applications on my android phone? My phone can open the WebGL applications but I can not interact /w them

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  • Last reply by Kevin

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I am trying to access websites that have content written using webGL, however my browser is not letting me interact with the WebGL content. One such site I was trying to access as an example is http://www.google.com/insights/consumersurveys/elections/data .

I am currently using the latest version of Firefox mobile for android on an HTC One X + phone (1.7Ghz Tegra 3 processor with 1GB of Ram).

When I go to the website http://get.webgl.org/ it tells me that my browser supports WebGL and I can see the rotating cube. Likewise when I go to the google site I listed in the beginning and click on the map the map loads without issues. I am just unable to interact with it in my browser, dragging my fingers on the screen just move the entire screen as opposed to manipulating the content of the WebGL space. 

Can anyone help me with this issue? I am interested in working with WebGl for the implementation of various tools for use on android phones but I can't seem to get WebGL to function correctly on the phone. Any help will be greatly appreciated! Thanks for your time.

I am trying to access websites that have content written using webGL, however my browser is not letting me interact with the WebGL content. One such site I was trying to access as an example is http://www.google.com/insights/consumersurveys/elections/data . I am currently using the latest version of Firefox mobile for android on an HTC One X + phone (1.7Ghz Tegra 3 processor with 1GB of Ram). When I go to the website http://get.webgl.org/ it tells me that my browser supports WebGL and I can see the rotating cube. Likewise when I go to the google site I listed in the beginning and click on the map the map loads without issues. I am just unable to interact with it in my browser, dragging my fingers on the screen just move the entire screen as opposed to manipulating the content of the WebGL space. Can anyone help me with this issue? I am interested in working with WebGl for the implementation of various tools for use on android phones but I can't seem to get WebGL to function correctly on the phone. Any help will be greatly appreciated! Thanks for your time.

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The specific demo would need to provide code for touch events.

http://www.w3.org/TR/touch-events/